#ifndef _INCLUDED_BOBCAT_LOCALCLIENTSOCKET_
#define _INCLUDED_BOBCAT_LOCALCLIENTSOCKET_

#include <bobcat/localsocketbase>

#include <string>
#include <sys/socket.h>
#include <sys/un.h>

namespace FBB
{
    class LocalClientSocket: public LocalSocketBase
    {
        public:
            LocalClientSocket()
            {}

            LocalClientSocket(std::string const &name) throw (Errno)
            :
                LocalSocketBase(name)
            {}

            void open(std::string const &name) throw (Errno)
            {
                LocalSocketBase::open(name);
            }

            int connect() throw (Errno);    // returns fd (socket) to talk to
                                            // the server
        private:
            LocalClientSocket(LocalClientSocket const &other);    // NI
            
    };

}

#endif
